AI Insights · Timothy · December 2021
Top 5 Low Poly Games on iOS in Netherlands for Q4 2021
Discover how the top 5 low poly games performed on iOS in the Netherlands during Q4 2021, including trends in downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 low poly games on the iOS platform in the Netherlands exhibited interesting trends in downloads, revenue, and active users. Here’s a closer look at the performance of Roblox, Idle Lumber Empire - Wood Game, Art of War: Legions, Old School RuneScape, and Merge Mayor.
Roblox experienced significant fluctuations in its weekly revenue, beginning with around $82K in late September and peaking at approximately $289K in the week of December 20. Weekly downloads varied, reaching a high of about 15.7K in the final week of December. The app maintained a stable number of active users throughout the quarter, with a slight increase to around 265K by the end of December.
Idle Lumber Empire - Wood Game showed a notable increase in weekly revenue, starting at around $554 and rising to approximately $10.2K in the last week of December. Weekly downloads saw a peak of about 5.3K in late November, while active users increased to around 7.2K by the end of the quarter.
Art of War: Legions had a varied performance in weekly revenue, starting at around $669 and reaching a high of approximately $6.5K in the last week of December. Weekly downloads peaked at around 1.1K in mid-October, while active users saw a decline from around 5.9K to about 2.8K over the quarter.
Old School RuneScape showed modest revenue growth, starting at around $618 and peaking at approximately $1.4K in mid-November. Weekly downloads remained relatively low, with a peak of about 337 in the final week of December. Active users remained stable, ending the quarter with around 1.7K.
Merge Mayor exhibited a steady growth in weekly revenue, starting at around $428 and peaking at approximately $1.5K in mid-December. Weekly downloads varied, reaching a high of around 2.4K in mid-November. The number of active users remained relatively stable, ending the quarter with around 5.4K.
For more detailed insights on the performance of these games, visit Sensor Tower.